The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC … Mehr…
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game eBook ePUB 07.04.2017 eBooks>Fachbücher>Informatik, CRC Press, .201<
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The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC … Mehr…
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.; EPUB; Computing > Graphical & digital media applications > Digital animation, CRC Press<
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*2D to VR with Unity5 and Google Cardboard* / epub eBook für 55.99 € / Aus dem Bereich: eBooks, Sachthemen & Ratgeber, Computer & Internet Medien > Bücher nein eBook als epub eBooks > Sachthemen & Ratgeber > Computer & Internet, Taylor & Francis<
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The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC … Mehr…
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard. The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game eBook ePUB 07.04.2017 eBooks>Fachbücher>Informatik, CRC Press, .201<
- No. 64535390. Versandkosten:Nenhum envio para o seu destino., zzgl. Versandkosten
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC … Mehr…
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.; EPUB; Computing > Graphical & digital media applications > Digital animation, CRC Press<
No. 9781351651325. Versandkosten:Instock, Despatched same working day before 3pm, GB. (EUR 0.00)
*2D to VR with Unity5 and Google Cardboard* / epub eBook für 55.99 € / Aus dem Bereich: eBooks, Sachthemen & Ratgeber, Computer & Internet Medien > Bücher nein eBook als epub eBooks > Sac… Mehr…
*2D to VR with Unity5 and Google Cardboard* / epub eBook für 55.99 € / Aus dem Bereich: eBooks, Sachthemen & Ratgeber, Computer & Internet Medien > Bücher nein eBook als epub eBooks > Sachthemen & Ratgeber > Computer & Internet, Taylor & Francis<
Versandkosten:In stock (Download), , Versandkostenfrei nach Hause oder Express-Lieferung in Ihre Buchhandlung., plus shipping costs. (EUR 7.50)
2D to VR with Unity5 and Google Cardboard: ab 55.99 € eBooks > Sachthemen & Ratgeber > Computer & Internet Taylor & Francis eBook als epub, Taylor & Francis
Versandkosten:in stock, , , plus shipping costs., zzgl. Versandkosten
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Buch in der Datenbank seit 2017-11-22T06:41:40+01:00 (Berlin) Detailseite zuletzt geändert am 2023-04-29T00:07:16+02:00 (Berlin) ISBN/EAN: 9781351651325
ISBN - alternative Schreibweisen: 978-1-351-65132-5 Alternative Schreibweisen und verwandte Suchbegriffe: Titel des Buches: cardboard
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