OpenGL Superbible : Comprehensive Tutorial and Reference by Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright - gebrauchtes Buch
ISBN: 9780672337475
OpenGL® SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best int… Mehr…
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ISBN: 9780672337475
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best int… Mehr…
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2015, ISBN: 9780672337475
Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…
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2015, ISBN: 9780672337475
Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…
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2015, ISBN: 9780672337475
Addison-Wesley Professional, Paperback, Auflage: 7, 880 Seiten, Publiziert: 2015-08-13T00:00:01Z, Produktgruppe: Book, Hersteller-Nr.: 42456511, 0.91 kg, Verkaufsrang: 401501, Animation, … Mehr…
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OpenGL Superbible : Comprehensive Tutorial and Reference by Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright - gebrauchtes Buch
ISBN: 9780672337475
OpenGL® SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best int… Mehr…
ISBN: 9780672337475
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best int… Mehr…
2015
ISBN: 9780672337475
Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…
2015, ISBN: 9780672337475
Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…
2015, ISBN: 9780672337475
Addison-Wesley Professional, Paperback, Auflage: 7, 880 Seiten, Publiziert: 2015-08-13T00:00:01Z, Produktgruppe: Book, Hersteller-Nr.: 42456511, 0.91 kg, Verkaufsrang: 401501, Animation, … Mehr…
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Detailangaben zum Buch - OpenGL Superbible: Comprehensive Tutorial and Reference
EAN (ISBN-13): 9780672337475
ISBN (ISBN-10): 0672337479
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2015
Herausgeber: Pearson International
Buch in der Datenbank seit 2015-04-12T22:53:13+02:00 (Berlin)
Detailseite zuletzt geändert am 2024-05-29T08:56:24+02:00 (Berlin)
ISBN/EAN: 9780672337475
ISBN - alternative Schreibweisen:
0-672-33747-9, 978-0-672-33747-5
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: richard wright, sell, selle, graham, nicholas wright, sellers, hae, access, seller, nichola, ric wright, richard wrigh
Titel des Buches: super, the tutorial, sams teach yourself, open, wesley
Daten vom Verlag:
Autor/in: Graham Sellers; Nicholas Haemel; Richard Wright
Titel: OpenGL Superbible: Comprehensive Tutorial and Reference
Verlag: Pearson International; Pearson Education Limited
Erscheinungsjahr: 2015-07-21
Boston; US
Gedruckt / Hergestellt in Vereinigte Staaten.
Gewicht: 1,664 kg
Sprache: Englisch
54,56 € (DE)
54,56 € (AT)
66,40 CHF (CH)
Not available, publisher indicates OP
180mm x 230mm x 40mm
BC; Hardcover, Softcover / Informatik, EDV; Grafische und digitale Media-Anwendungen; Verstehen; Higher Education; Employability; IT Professional; Professional; Y-BA MOBILE/GRAPHICS/GAME DEV; Digitale Animation; Digitales Video: professionell
is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. Students will find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.
, OpenGL® SuperBible, Seventh Editionis the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.
The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.
This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications.
Coverage includes
openglsuperbible.com.
OpenGL® SuperBible, Seventh Edition, Bonus material and sample code are available atAMD Software Architect and Engineering Fellow, represents AMD at the OpenGL ARB. He has contributed to the core OpenGL specification and extensions, and holds several graphics and image processing patents.
Senior Software Engineer for Software Bisque, developed multimedia astronomy and planetarium software using OpenGL. For more than a decade he taught OpenGL programming in Full Sail University’s game development degree program.
Director of Camera Software at NVIDIA, has represented NVIDIA at the Khronos Group standards body and authored many OpenGL extensions.
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