- 5 Ergebnisse
Kleinster Preis: € 40,17, größter Preis: € 73,78, Mittelwert: € 56,49
1
OpenGL Superbible : Comprehensive Tutorial and Reference by Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright - Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright
Bestellen
bei BetterWorldBooks.com
€ 40,17
Bestellengesponserter Link
Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright:

OpenGL Superbible : Comprehensive Tutorial and Reference by Richard, Wright, Richard, Jr., Haemel, Nicholas, Sellers, Graham Wright - gebrauchtes Buch

ISBN: 9780672337475

OpenGL® SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best int… Mehr…

used in stock. Versandkosten:zzgl. Versandkosten.
2
OpenGL Superbible: Comprehensive Tutorial and Reference
Bestellen
bei Thalia.de
€ 48,99
Versand: € 0,001
Bestellengesponserter Link
OpenGL Superbible: Comprehensive Tutorial and Reference - neues Buch

ISBN: 9780672337475

OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best int… Mehr…

Nr. A1035785697. Versandkosten:, , DE. (EUR 0.00)
3
OpenGL Superbible: Comprehensive Tutorial and Reference - Sellers, Graham, Haemel, Nicholas, Wright, Richard
Bestellen
bei amazon.de
€ 54,56
Versand: € 0,001
Bestellengesponserter Link
Sellers, Graham, Haemel, Nicholas, Wright, Richard:
OpenGL Superbible: Comprehensive Tutorial and Reference - Taschenbuch

2015

ISBN: 9780672337475

Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…

Versandkosten:Auf Lager, Lieferung von Amazon. (EUR 0.00) Amazon.de
4
OpenGL Superbible: Comprehensive Tutorial and Reference - Sellers, Graham, Haemel, Nicholas, Wright, Richard
Bestellen
bei amazon.de
€ 73,78
Versand: € 3,001
Bestellengesponserter Link
Sellers, Graham, Haemel, Nicholas, Wright, Richard:
OpenGL Superbible: Comprehensive Tutorial and Reference - Taschenbuch

2015, ISBN: 9780672337475

Pearson International, Taschenbuch, Auflage: 7, 880 Seiten, Publiziert: 2015-08-06T00:00:01Z, Produktgruppe: Buch, Hersteller-Nr.: 42456511, 2 kg, Verkaufsrang: 281448, Animation & Flash,… Mehr…

Versandkosten:Die angegebenen Versandkosten können von den tatsächlichen Kosten abweichen. (EUR 3.00)
5
OpenGL Superbible: Comprehensive Tutorial and Reference - Sellers, Graham, Wright Jr., Richard, Haemel, Nicholas
Bestellen
bei amazon.co.uk
£ 55,35
(ca. € 64,93)
Versand: € 5,631
Bestellengesponserter Link
Sellers, Graham, Wright Jr., Richard, Haemel, Nicholas:
OpenGL Superbible: Comprehensive Tutorial and Reference - Taschenbuch

2015, ISBN: 9780672337475

Addison-Wesley Professional, Paperback, Auflage: 7, 880 Seiten, Publiziert: 2015-08-13T00:00:01Z, Produktgruppe: Book, Hersteller-Nr.: 42456511, 0.91 kg, Verkaufsrang: 401501, Animation, … Mehr…

Gut Versandkosten:In stock. Die angegebenen Versandkosten können von den tatsächlichen Kosten abweichen. (EUR 5.63) rbmbooks

1Da einige Plattformen keine Versandkonditionen übermitteln und diese vom Lieferland, dem Einkaufspreis, dem Gewicht und der Größe des Artikels, einer möglichen Mitgliedschaft der Plattform, einer direkten Lieferung durch die Plattform oder über einen Drittanbieter (Marketplace), etc. abhängig sein können, ist es möglich, dass die von eurobuch angegebenen Versandkosten nicht mit denen der anbietenden Plattform übereinstimmen.

Bibliographische Daten des bestpassenden Buches

Details zum Buch
OpenGL Superbible: Comprehensive Tutorial and Reference

OpenGL(R) SuperBible, Seventh Edition, is the definitive programmer's guide, tutorial, and reference for OpenGL 4.5, the world's leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL's newest APIs; key extensions; shaders; and essential, related concepts. You'll find up-to-date, hands-on guidance for all facets of modern OpenGL development-both desktop and mobile. The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice. This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications. Coverage includes * A practical introduction to real-time 3D graphics, including foundational math * Core techniques for rendering, transformations, and texturing * Shaders and the OpenGL Shading Language (GLSL) in depth * Vertex processing, drawing commands, primitives, fragments, and framebuffers * Compute shaders: harnessing graphics cards for more than graphics * Pipeline monitoring and control * Managing, loading, and arbitrating access to data * Building larger applications and deploying them across platforms * Advanced rendering: light simulation, artistic and non-photorealistic effects, and more * Reducing CPU overhead and analyzing GPU behavior * Supercharging performance with persistent maps, bindless textures, and fine-grained synchronization * Preventing and debugging errors * New applications: texture compression, text drawing, font rendering with distance fie

Detailangaben zum Buch - OpenGL Superbible: Comprehensive Tutorial and Reference


EAN (ISBN-13): 9780672337475
ISBN (ISBN-10): 0672337479
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2015
Herausgeber: Pearson International

Buch in der Datenbank seit 2015-04-12T22:53:13+02:00 (Berlin)
Detailseite zuletzt geändert am 2024-05-29T08:56:24+02:00 (Berlin)
ISBN/EAN: 9780672337475

ISBN - alternative Schreibweisen:
0-672-33747-9, 978-0-672-33747-5
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: richard wright, sell, selle, graham, nicholas wright, sellers, hae, access, seller, nichola, ric wright, richard wrigh
Titel des Buches: super, the tutorial, sams teach yourself, open, wesley


Daten vom Verlag:

Autor/in: Graham Sellers; Nicholas Haemel; Richard Wright
Titel: OpenGL Superbible: Comprehensive Tutorial and Reference
Verlag: Pearson International; Pearson Education Limited
Erscheinungsjahr: 2015-07-21
Boston; US
Gedruckt / Hergestellt in Vereinigte Staaten.
Gewicht: 1,664 kg
Sprache: Englisch
54,56 € (DE)
54,56 € (AT)
66,40 CHF (CH)
Not available, publisher indicates OP
180mm x 230mm x 40mm

BC; Hardcover, Softcover / Informatik, EDV; Grafische und digitale Media-Anwendungen; Verstehen; Higher Education; Employability; IT Professional; Professional; Y-BA MOBILE/GRAPHICS/GAME DEV; Digitale Animation; Digitales Video: professionell

is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. Students will find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.

, OpenGL® SuperBible, Seventh Edition

is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key extensions; shaders; and essential, related concepts. You’ll find up-to-date, hands-on guidance for all facets of modern OpenGL development—both desktop and mobile.

 

The authors explain what OpenGL does, how it connects to the graphics pipeline, and how it manages huge datasets to deliver compelling experiences. Step by step, they present increasingly sophisticated techniques, illuminating key concepts with worked examples. They introduce OpenGL on several popular platforms, and offer up-to-date best practices and performance advice.

 

This revised and updated edition introduces many new OpenGL 4.5 features, including important ARB and KHR extensions that are now part of the standard. It thoroughly covers the latest Approaching Zero Driver Overhead (AZDO) performance features, and demonstrates key enhancements with new example applications.

 

Coverage includes

openglsuperbible.com.

OpenGL® SuperBible, Seventh Edition, Bonus material and sample code are available at

AMD Software Architect and Engineering Fellow, represents AMD at the OpenGL ARB. He has contributed to the core OpenGL specification and extensions, and holds several graphics and image processing patents.

 

Senior Software Engineer for Software Bisque, developed multimedia astronomy and planetarium software using OpenGL. For more than a decade he taught OpenGL programming in Full Sail University’s game development degree program.

 

Director of Camera Software at NVIDIA, has represented NVIDIA at the Khronos Group standards body and authored many OpenGL extensions.

Graham Sellers, Richard S. Wright, Jr., Nicholas Haemel,

< zum Archiv...