2012, ISBN: 0262517531
[EAN: 9780262517539], Neubuch, [SC: 18.4], [PU: The MIT Press MIT Press Mai 2012], COMPUTERS, TECHNOLOGY, COMPUTER, GAMING, GAMES, VIDEO VIRTUAL REALITY, GIFTS FOR HER, GAME, HIM, WOMEN, … Mehr…
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From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media. What matters in u… Mehr…
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2012, ISBN: 0262517531
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2012, ISBN: 9780262517539
MIT Press, 2012-03-02. Paperback. New. 2.7919 cent in x 21.8274 cent in x 17.0051 cent in., MIT Press, 2012-03-02, 6
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2012, ISBN: 0262517531
[EAN: 9780262517539], Neubuch, [SC: 18.4], [PU: The MIT Press MIT Press Mai 2012], COMPUTERS, TECHNOLOGY, COMPUTER, GAMING, GAMES, VIDEO VIRTUAL REALITY, GIFTS FOR HER, GAME, HIM, WOMEN, … Mehr…
ISBN: 9780262517539
From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media. What matters in u… Mehr…
2012
ISBN: 0262517531
[EAN: 9780262517539], Neubuch, [PU: MIT Press], BRAND NEW ** SUPER FAST SHIPPING FROM UK WAREHOUSE ** 30 DAY MONEY BACK GUARANTEE, Books
ISBN: 9780262517539
Paperback, [PU: MIT Press Ltd], From the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating d… Mehr…
2012, ISBN: 9780262517539
MIT Press, 2012-03-02. Paperback. New. 2.7919 cent in x 21.8274 cent in x 17.0051 cent in., MIT Press, 2012-03-02, 6
Bibliographische Daten des bestpassenden Buches
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Titel: | |
ISBN-Nummer: |
What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough -- or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.
Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.
Detailangaben zum Buch - Expressive Processing: Digital Fictions, Computer Games, and Software Studies
EAN (ISBN-13): 9780262517539
ISBN (ISBN-10): 0262517531
Taschenbuch
Erscheinungsjahr: 2012
Herausgeber: MIT PR
482 Seiten
Gewicht: 0,739 kg
Sprache: Englisch
Buch in der Datenbank seit 2007-10-04T15:02:39+02:00 (Berlin)
Detailseite zuletzt geändert am 2023-07-15T15:28:50+02:00 (Berlin)
ISBN/EAN: 9780262517539
ISBN - alternative Schreibweisen:
0-262-51753-1, 978-0-262-51753-9
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: ward, noah, fruin, lev manovich, matthew fuller
Titel des Buches: processing, being digital, expressiv, software studies
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